Virtual Worlds Con New York 2008 Recap

Virtual Worlds are becoming more widely known, both to the mass consumer market and the game industry alike. The Virtual Worlds Con NY was held this past weekend, April 3-4, and it was apparent that widespread interest was starting to infect the VW industry. Metaversatility did shoot some photos of our team and friends brandishing our Tat-schwag, which you can see by clicking here, on Flickr. We had some meetings, lined up some business, and defined ourselves yet again as being one of the most influential, fun, down to earth, professional and talented Content Developers of Virtual Worlds.

So takeaways? Well, Simple:
Since my induction into the Association of Virtual Worlds Advisory Board, I’ve started leading the charge to helping spread awareness of Virtual Worlds, and the future of the three dimensional internet. You can’t see the Avatars in the chairs in this photo, they don’t render on regular film, but the response has been amazing:

Where is most of the focus at with Virtual Worlds? Seems to be the kids and tweens market is currently driving attention to our industry. That’s where the money is at, according to Mattel, MTV, and others.
Not to mention Habbo Hotel has the best Schwag, pillows:

I even broke a few VW scoops myself:
About Hiro,
About Joshua,
and about MV CEO Peter Haik.

Made a new friend who does research in Governance, Griefers and hackers on the internet, a personal interest of mine after Linden.

Oh, and I found my mom:



~ by Chadrick on April 6, 2008.

4 Responses to “Virtual Worlds Con New York 2008 Recap”

  1. Good Blog. I will continue reading it in the future. Nice layout too.

    Aaron Wakling

  2. I’m so proud of you, sweety! But you don’t look *that* happy! What are you doing staring at that screen for 10 hours a day! Now get off the computer and clean your room!

    No, not just ‘one more level’. I said *now*!

    Because I said so!

  3. shadrick baker is my he-ro!

  4. Hello Chadrick…as always you are amazing and one of our biggest “boosters” a huge thanks for mentioning the Association of Virtual Worlds…and thanks again for adding your talent and voice!

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